视频

GAMES101-现代计算机图形学入门-闫令琪_哔哩哔哩_bilibili

P1: Overview

P2: A Swift and Brutal Introduction to Linear Algebra!

P3: Transformation

P4: Transformation (cont.)

P5: Rasterization 1 (Triangles)

P6: Rasterization 2 (Antialiasing and Z-Buffering)

P7: Shading 1 (Illumination, Shading and Graphics Pipeline)

P8: Shading 2 (Shading, Pipeline and Texture Mapping)

P9: Shading 3 (Texture Mapping cont.)